Among the reveals in this year’s E3 conference were more footage and a story trailer for the God of War reboot, which puts deicidal Greek maniac Kratos in a very unfamiliar Norse mythology setting. The game looked absolutely gorgeous, with misty fjords and frozen wastes perfectly evoked, and a craggier, manfully bearded Kratos looking more badass than ever.
The game is clearly massively different from previous entries in the bloodthirsty series. Most notably, Kratos has a son; a feisty youth who has everything to learn about being a survivor and warrior like his dad. Going by the E3 audience’s reaction to the first glimpse of Kratos’ tattooed bonce, the game will have enormous hype leading up to release.
God of War’s gameplay footage suggest a familiar focus on the spectacular mutilation of Kratos’ enemies, but his interactions with his son and the grand sweep of its setting promise something very different from all those former rampages through the world of Greek mythology.
What fans demand is something absolutely awesome, and there are a multitude of ways for developer Santa Monica Studio to make that happen.